[Hilo Oficial] Rgloader2 devkit v0.255

Moderadores: Kravenbcn, largeroliker, fidelcastro, cerealkiller, pspCaracas, dark_sasuke, m0skit0, LnD, ka69, zacky06, DrNefarious

Avatar de Usuario
DrNefarious
Moderador
Moderador
Mensajes: 876
Registrado: 14 Dic 2009, 07:46
Gamertag Xbox Live: TheDrNefarious
Twitter: DrNefarious360
Contactar:

[Hilo Oficial] Rgloader2 devkit v0.255

Mensaje por DrNefarious »

Despues de 3 meses del anuncio de que el equipo Rgloader consiguiera arrancar un kernel devkit en una consola retail, vuelven a liarla publicando el kernel devkit para las consolas con Rgh echo y tambien para Jtag, en estas ultimas solo funciona en las placas xenon.

14719 on jtag xenons isn't working properly expect an update tonight. 14699 works perfectly though.

___/ - RESET GLITCH LOADER-dev 0v255 - \___
________ #RGLoader @ EFnet ________
_____ // \_________________/ \\ _______
\________________| RELEASE NOTES |________________/
***THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET***


=====================JTAG BETA RELEASE=========================
We are releasing a jtag beta test for xenons only. The rest will come in the next update.
================================================================

RGBuild can now build valid 14719 images for xenon jtag, and all RGH consoles.

Builder now supports JTAG images! (only xenon, unable to test patches on falcon/zephyr/jasper. Will be fixed for all soon)

When building a jtag image, it is best to supply an already jtagged NAND. This way any customizations
to your SMC will be kept and also if your crc does not match it will not matter. (this will not be neccesary in final release)
NOTE: When an already patched SMC is supplied, the builder will say (unable to patch). Just ignore this.

fuente
Imagen

Responder